[gd_scene load_steps=5 format=3 uid="uid://ctw5n2m0kj374"] [ext_resource type="Script" uid="uid://b8ewx8kbbdns1" path="res://scripts/obstacle.gd" id="1_7ukg5"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_71j4m"] size = Vector2(76, 72) [sub_resource type="QuadMesh" id="QuadMesh_71j4m"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_7ukg5"] size = Vector2(71, 20) [node name="Obstacle" type="StaticBody2D"] script = ExtResource("1_7ukg5") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -36) shape = SubResource("RectangleShape2D_71j4m") [node name="MeshInstance2D" type="MeshInstance2D" parent="."] modulate = Color(0.204699, 0.452404, 0.537435, 1) position = Vector2(0, -36.543) scale = Vector2(-76.1197, 73.0578) mesh = SubResource("QuadMesh_71j4m") [node name="triggerzone_left" type="Area2D" parent="."] collision_layer = 2 collision_mask = 2 [node name="triggerzone_left_cs" type="CollisionShape2D" parent="triggerzone_left"] position = Vector2(-190, -10) scale = Vector2(0.5, 1) shape = SubResource("RectangleShape2D_7ukg5") [node name="triggerzone_right" type="Area2D" parent="."] collision_layer = 2 collision_mask = 2 [node name="triggerzone_right_cs" type="CollisionShape2D" parent="triggerzone_right"] position = Vector2(190, -10) scale = Vector2(0.5, 1) shape = SubResource("RectangleShape2D_7ukg5")