no message
This commit is contained in:
38
sidescroller/scripts/playerledgegrab.gd
Normal file
38
sidescroller/scripts/playerledgegrab.gd
Normal file
@ -0,0 +1,38 @@
|
||||
extends State
|
||||
class_name PlayerLedgeGrab
|
||||
|
||||
var ledge_cshape = preload("res://resources/player ledge cshape.tres")
|
||||
var standing_cshape = preload("res://resources/player standing cshape.tres")
|
||||
|
||||
func get_state_name():
|
||||
return str(self).split(":")[0]
|
||||
|
||||
func enter():
|
||||
if player.wallcheckright.is_colliding() and player.facing_direction == -1:
|
||||
player.set_facing_direction(1)
|
||||
elif player.wallcheckleft.is_colliding() and player.facing_direction == 1:
|
||||
player.set_facing_direction(-1)
|
||||
|
||||
player.ap.play("ledge hang")
|
||||
player.sprite.position.x = player.facing_direction * 11
|
||||
player.sprite.position.y = -54
|
||||
|
||||
player.cshape.shape = ledge_cshape
|
||||
player.cshape.position.y = -55
|
||||
|
||||
func exit():
|
||||
player.cshape.shape = standing_cshape
|
||||
player.cshape.position.y = -43
|
||||
|
||||
player.sprite.position.x = 0
|
||||
player.sprite.position.y = -48
|
||||
|
||||
func update(delta):
|
||||
|
||||
if Input.is_action_just_pressed("jump"):
|
||||
Transitioned.emit(self, "PlayerClimbUp")
|
||||
elif player.floorcheck.is_colliding() or (!player.wallcheckright.is_colliding() and !player.wallcheckleft.is_colliding()) or Input.is_action_pressed("crouch"):
|
||||
Transitioned.emit(self, "PlayerFall")
|
||||
|
||||
func physics_update(delta):
|
||||
pass
|
||||
Reference in New Issue
Block a user