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19
sidescroller/scripts/State.gd
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19
sidescroller/scripts/State.gd
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extends Node
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class_name State
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@export var player: CharacterBody2D # HIER hinzugefügt
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signal Transitioned
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func enter():
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pass
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func exit():
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pass
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func update(_delta: float):
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pass
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func physics_update(_delta: float):
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pass
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